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(+2)

● a way to take a full-base screenshot.
● gates - blocks enemies but not player.
● backpack accessory - acts like a portable chest.
● range indicator for turrets.
● insufficient resource indicator for buildings. (e.g. generator requesting coal, turrets requesting stone, etc.)
shift-leftclick to deconstruct instead of leftclick alone.
shift-click to craft a full stack at once.
shift-click on barrels or chests to withdraw the full stack at once.
shift-click on inventory to deposit full stack into chest at once.
● sickle tool that can cut tree-branches and grass, has a wide swing for multiple grass hits in one swing, effective aoe weapon as well.

(+1)
  • Full-base screenshot (Added to todo list)
  • Doors, gates, pistons ,and actuated walls (Added to todo list)
  • Character backpack (Added to todo list). You can mount chests on pets in the next update that acts like a portable chest.
  • range indicator + tower stats already in the next update.
  • Circuity and logic gates already in next update. You can do very advance calculations and automation with logic in next update.
  • Ok, next update now has shift l-click for deconstruction (you can also modify this in keybinds now in next version).
  • Already have shift click stack for instant stack crafting in next version.
  • You can currently shift click barrels to grab all items for barrel in current version and shift click items in chest is in the next update.
  • Depositing and sorting functions for chests and barrels added to next update.
  • In the next update, mass collection of herbs, foliage, and aoe damage can be done using a scythe. 

Thanks for all the suggestions and making the game better!