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I really liked the level designs and inter-connectivity of your game however player experience system seems to be lacking, there is no reason for me tov fight tough enemies or strategically avoid them when I can level up easy by defeating level 0 rats as every enemy gives same amount of exp points and you can kill them any no. of times

(+1)

If you are looking for a challenge, try hardcore mode (it unlock after you get out). That's how the game was initially built, low level enemies don't give xp.

Oh didn't knew about it will try again