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https://iaindowling.weebly.com/blog/unity-pixelated-render-effect

This is what I used to achieve the pixelated style. It's kind of a hack, and it basically takes the scene, renders it onto a texture, down-scale it, and have another camera look at the down-scaled texture. It probably should be some kind of post processing effect instead. Wouldn't recommend outside of a game jam.

But yeah, thanks for checking out the game and for leaving such a kind comment :)

(+1)

Cool.. I really like how you breakdown everything you did in these comments.. great stuff and informative. Thanks