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(+1)

My bad for the comments during the call! I would've really put a mention on making a 3D game in pure 2D - I found the implementation really cool, going back to old school driving games! This said, I still think that using the 3rd dimension could have saved time, but I applaud the team for going through it! 

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Yeah, some of the objects being spawned do something similar to "z-fighting". Figuring that out using the sprite sorting layer would probably be very time-consuming and complex. Indeed, this game could've been better achieved in 3D. Thanks for the feedback.