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(6 edits) (+1)(-1)

● buildings and barrels should drop the content they're holding when deconstructed.
● audio controls ingame doesnt seem to work, WIP perhaps?
how do you navigate the skill tree? hold the mousewheel, this should be indicated in keybindings.
● a way to identify ground tiles.
● a map, or at least a direction indicator of which direction my spawn point/bed is currently at.
● spark thrower/slinger doesn't have an indicator of what fuel it needs, found out it was coal.

Good ideas! I will add all of them in the next update.

The in-game audio should not work as this was the prototype version and it was not implemented in code, just visually. It will implemented in the next update.