Thanks for the detailed feedback! I highly appreciate it we also have discord and a bugs section if you would like to join our discord that would greatly help our development i see that you have great eye to track down bug as always i will answer regarding each points you made.
1 : has been fixed in latest 1.4 i tested it quit a bit and the bug seems to be regarding wrong animation has been fixed but please feel free to let me know if you see it again.
2 : Yes i did quick fix to escape code so that players dont get killed and stop moving for now but yes you are right i will implement proper ending code.
3 : Yes currently this issue is on my top of the list to make changes as i also feel the door are some times player biggest enemy including enemy for the AI lol.
4 : lol thats is quit a strange bug i didnt manage to encounter such bug but will investigate.
5 : I think they are both related some thing to do with AI detect at a player certain angle i will investigate.
6 : This particular bug is also related with doors and lockers and will be the top priority to fix in the next update.
7 : Currently the ai code become a bit too overhelmed although i didnt implement any code that would make her keep roaming around in the same area, but they are certain ques player can make which i have not properly addressed in tutorial like opening doors and locker do give some sort of enemy a que it depends on the range but this part of the code requires tweaking and polish.