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Thanks for your feedback Polyducks. I am glad you enjoyed barking, it was fun to add, and I spent ages just jumping around barking at chickens. I completely agree with you re: controls and wall jumping. I definitely didn't nail this, and slippy is the perfect word to describe it. Specifically, I think Boz's fall speed should be reduced when a wall jump is available, as if you're sliding down the wall before jumping.

The chicken teleport bug is a viable speedrun strategy! Haha, it's related to the way I'm doing collision detection and I managed to set up the level so almost everyone hits that bug.

I'm glad you enjoyed the gif-log, it was fun to write and re-live everything coming to life. I nearly gave up on ramps at one point but I'm glad I didn't! Thanks again for playing, your game is burning a hole in my to-play list and I'll get to it very soon.