The music was hype, I like the idea, and the colors are neat. The spherical warping is awesome.
I thought some parts of the gamefeel were kind of off, for example if the tiniest corner of the player is in water you can no longer shoot instead of it being like the center part of the player or even the part holding the gun.
Also the hitting boxes of the bullets should probably be two different boxes for colliding monsters vs colliding walls. It's too easy for bullets to clip walls that they seem like they shouldn't be touching.