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Loved the aesthetic of the game. It's really easy to lose track of the first objective if you first move your character not in direction of your house without  clicking the LMB. And I kept dying because of no sound indication that somethings following me. 

Thank you! And indeed, many people missed the first objective since we didn't have time to put instructions about the blinking mechanic, and about the sound, we are thinking on some ways of making sound indications really obvious that still keep the "silent movie" aesthetic.
And thank you for the feedback, we are listing all critiques to fix the game soon, probably in a month or so we will begin to make some progress in revamping the game.