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I popped up Linux, Mac and Windows builds of an end-of-jam snapshot up yesterday. They include a placeholder random starmap for navigation, comms screens with placeholder text for random encounters and the combat mode with one enemy move/shoot pattern.

It's still super rough, but it's nice to have most of the systems we built across the past two weeks together in something that starts to show the kind of thing we'll be aiming for with continued development.

Enjoy! :D