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really cool concept and neat little game. This one was a bit challenging and almost gave up so some things to consider.

With advanced puzzle mechanics like this you should really start the player out in a brain dead simple room explaining how you should navigate the room. Something where the player wont get frustrated on where to go or what to do for the first 5 mins. That could loose a lot of interest rather quickly for a game that's actually quite good. 

the way the guide was set up was just a bit to quick to read, so having to restart a few times to read it fully and grasp the concept of what i was support to do was a bit challenging.

overall incredible job, nice work with the sound design between levels and color pallets!