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Very nice! I enjoyed playing this point and click adventure. Some pointers for your next game: 1) proof read or get some one to fix the text in the game. It may not seem a big deal, but a little bit of polish goes a long way! 2) Some of the objects were really hard to find. I found the cage key entirely by accidentally clicking on a particular spot on the screen. I would prefer if either the object is visible but placed cleverly or if there is a visual hint if a object is interactive - for eg, a carpet corner that moves slightly if you hover over it to reveal a key underneath.


Anyway, good job and keep 'em coming!

Thank you for your feedback ! I agree with you about the texts, we need to push further our English skills if we want to build a better dialogue-based game.

For the object placement, we were limited in time and couldn't draw more rooms (I was the improvised artist for the backgrounds) So we had to place the last puzzle into already existing rooms and used the real ghost to give hints to the player. The cage key is the most difficult object to find and it's totally my fault.

Again, thanks for your feedback ! Your comment is highly appreciated !