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I dont quite feel the massive open world lands itself well to being rendered on a 64x64 rendertexture, as things in the distance tend to dissolve (making shooting at distant targets very difficult). The level itself lacks direction and I find myself looking around for a place to be. Shrinking it into a more focussed, smaller level would help both these issues.

A technical issue with firing, as when I fire the weapon the game locks up for a frame or two. This happens most when stood in the landing craft with the friendly troops. The weapon model is very nice however and the beach assault does feel like an overwhelming assault. The artillery model is also quite nice!

Well done!