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Ive been using godot for most of my journey, started using unity because i wanna make an online game, but i dont wanna learn networking... yesterday, i played with godot again and made a simple platformer in half an hour. but gdscript now feels weird compared to unity c#. might start using mono version. (i made like 11 platformers already...)

I love how easy it is to make things in godot but then again it's the only engine i've used so i have nothing to compare it to. I want to branch out into unity since it seems to have cool post-processing effects, gotta learn a new coding language tho

C# For Me Seemed Like A Nightmare When I Was In Godot, after Transferring tho, godot seems a bit too easy and wrong. Yesterday, I was like, eww... where r the semicolons and curly brackets?! Cuz U Don't Need Those In Godot.