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I love the combo mechanic! Personally I used the third listed combo more than others, but the overall game design is good! My only critique is that there is no score bar, which I think this game really misses, but since you had only 3 hours to make this game, I still think you did a pretty good job!

Yeah, it makes sense after playtesting (which you absolutely have no time for in 3h), because you mostly run away from enemies, followed by the only decent, ranged combo. I wanted to see if the mechanic works well, and I got inspired by it in my next game somewhat :D