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(1 edit)

I am glad you enjoyed them. I had a break but I am thinking to start making them again. Do you know if the game will be updated again?

Jon (@nuclearfriend) )was working on some changes. One of them was that you could output a level as an image file, that looked like a screenshot of your level, to share easily which was cool.  But I think he got sidetracked with other random projects do don't know when he was going to finish it up

(+1)

One of my levels, the second one to be exact, has a boulder running after you. The boulder is outside of the playing field so I am not sure if it's gonna work out, but it sounds cool and a much better way to play levels than the one right now. I am also going to write some things that should be added or changed for the next update whenever it comes.

Bug and changes()

{

Ask if the player if they actually want to clear the screen in the map editor; //it has happened a couple of times 

Implement a button that hides the UI in the map editor because you can't place blocks behind the buttons and the only way that I know how to place a block in those spots is to move the map around with the arrow keys;

I want to rotate the springboard; /* You should be able to rotate everything except the person and the door instead of flipping */

There is an annoying bug in the map editor, an object that has the ability to be attached to a wire will break randomly after I place any other block;

The grass, background, and the ceiling background will become invulnerable to my delete ability after I start the map and they can only be deleted again if I reload the map;

I don't like the block that stops the player from building. If you want to fill a room that has sloping floors, part of the room will have a black background and the other will have skulls; /*that’s the opposite side of the slopping floor*/

}

I'll be waiting for the update.