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I really enjoyed the game's atmosphere and animations! I do think that combat could use some added depth, with some sort of defense mechanic (such as dodging or blocking). Better feedback for when you hit an enemy or when an enemy hits you would also help in that regard. Considering the game jam's time constraints though, I think you did a great job!

Thanks for the criticism! I am hoping to improve in those areas in other jams. (Or in future projects.)