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My sword was glowing for like five seconds then stopped after one magic slash. Really wanted to have that magic slash for further exploration. Very easy to get lost in, not in a good way, just walking into dead ends in the darkness and stuff, getting disoriented after a pincer swarm. Maybe I underestimated the shield but felt like I could take zero damage as long as I had room to backpedal swing, and would die if I got cornered.

But even with the overall lack of sound was very spooky and enjoyed the skeletons a ton. Good sound would make it so much tenser. Maybe add a "prism stone" mechanic for exploration? Or i'm just a zoomer 

The sword 'powers up' for three swings after reaching a checkpoint at the moment.  I will probably change that to work differently.  It is definitely too samey looking at the moment.  A few new unique larger rooms and some set dressing should help there.  I am on the hunt for good sounds constantly, but it has been surprisingly tough to find what I want.  Will definitely add prism stones.