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The challenge of my game lies in the reflection / understanding of the game and its obscure concept. But we can say that it is not really a question of difficulty, but of the fact of not having understood yet. In the end, as soon as the link between actions and reactions is made and the player has seen what to obtain, the "difficulty" disappears, and the game can be over in less than 5 minutes. All the difference with games where the difficulty is mainly in the gameplay and reflexes, and where even if the player has understood everything, the game is still difficult and fully keeps its challenge.  But I'm glad you enjoyed it, even if you haven't finished it yet. Do not hesitate to take a look at the game page to be sure to have all the elements of understanding and apprehension of the game, in order to beat it ^_^