itch.io Spring Selects Series A
On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks for the encouraging words, guys (some triggering intended).

haversine:

I realize that the current controls seem overly complicated for no apparent reason, however they do provide very precise control over what you want to do. Specifically, you might have 5 items when approaching the door, each of which could in some way be used on it, which could result in a significant list of available options on each tile. In other words, the mechanics of interacting with other objects are still being explored and I agree that the input can be improved. Also, a good point on inventory hotkeys, should map well to the keyboard numbers!

Secret Hint: the map is upside down.