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(+1)

Another challenging game by SmoothProcess!
I might need some explanation again on how this works...
Does wait actually wait for X ms before doing the next command?
What does the milliseconds do for the left/right thrust?

Notes:
  1. UI needs some work. I'd rather type in the milliseconds or use a virtual numpad
  2. Seconds, going up in 0.1s intervals, might be easier to play with
  3. I agree. This is very difficult. And frustrating.
(+1)

Yes to the first question.

The number after the thrust commands is the intensity of the thrust. To shut a thruster off you enter dir_thruster 0.

The initial idea was to let the player type in the commands which would make it a lot easier to enter the commands, but I didn't feel like having to parse the players commands so I did it this way.

Okay, I understand twice as much now. Thanks for the explanation :)