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That's all really useful feedback - thank you! The map's purpose right now is just to show where the player is relative to the town and farm so you don't end up getting lost, but it would be nice to implement updating the map when your break trees/rocks. I'm not too sure what you mean about the clock - it does fill in over time each quarter, and when it gets fully dark, the next quarter (or 'tick') begins. Tooltips and moving multiple items: totally agree with that, and saving/loading games is something I will be implementing either in an update or a future game. Thank you for playing, and for the detailed feedback! :)

(+1)

I missed the clock. No idea how that happened. So add glasses and more sleep for me to the list of useful updates...