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(+1)

Good job on this game! I didn't realise there was more than one level until reading some of the comments here, so could be good to have some extra arrows or directions on how to proceed after killing the bosses. I enjoyed the variety of weapons and enemies, nicely done there. I would have liked some SFX and extra feedback when hitting enemies and firing weapons, and some music would not be out of place too. The game also seemed to run at an oddly low resolution, not sure why that was.

Overall, though, good job!

(+1)

Thank you! I already got some feedback that going back to the start after killing a boss wasn't great from a gameplay perspective, and I can definitely see it being less clear than I intended as well. Most likely I would opt to use a short cutscene for that purpose instead if I made some changes. Audio was just something I didn't have time for.

The resolution is pretty low. I did my testing in just the small Unity preview window, and didn't realize until I was making builds a few hours before the submission deadline that I didn't make my UI scale to window size and had to just build with a low resolution to make it work.