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Yes, the undead do seem a bit powerful. I was originally going to make them even more powerful, by having them turn defeated enemies into new armies of the dead, but realised that was so overpowered it was just nuts.

I'll turn down their power in the next version.

Regarding the number of agents, that's already a parameter in the parameters file, so it should be a very easy change. I'll add something to the game options screen to allow players to choose it when starting a game.

There will probably only ever be one noble enthralled, because the UI becomes painful to use if there are multiple. So many voting screens popping up at all times.

I loved multiple nobles in the first iteration of the game. Having one Vampire in a big empire to mess things up while having a Conqueror start at a smaller group of duchies that crushed them while the Vampire kept the empire busy was amazing. 

I can see the UI problem for sure, most of the time I ignore the voting anyway since it seems irrelevant to my goals. It's not like I can affect the outcome of the voting in any practical way if the nation I'm infiltrating is over a certain size. 

Good to know about the agents. The number could change based on the default difficulty settings.