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When I started it up in the hanger, it made to excited to start playing this game (although the text in the descriptions could go offscreen; just do a quick check to make sure the bounds of the rect don't go outside the screen).

When I got to the actual game and started firing and saw how slow the bullets were... it instantly turned me off to it. You really need fast bullets for a fun shmup. The enemies also were nearly impossible to kill unless you had bullets already firing at them before you could see them since their constant barrage of bullets and immovable states kept them invincible from the front. Just speed the player bullets up, and vary the firing speed waiting intervals for the enemies (and make them move).

With the customization options, this game has some hope.