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What did I just play XD
Also I softlocked myself with "the wide potion" two times is a row.

Climbing using horns (and arms) is the most bizarre thing I've seen in a while, and right after that are size-changing potions and trees growing from skulls. Though the latter is perhaps normal.

What are the cards for?

The one thing this game lacks is music and maybe sound effects. And narrative, maybe :)

(+1)

I'm glad you enjoyed the strangeness! The softlocks are a real problem in this version. If I continue working on it I'll have to spend a bunch of time figuring out how to design them away. The wide potion section is about where I started to seriously run out of time so it's particularly touchy.


The cards are in there because I panicked at the last minute about having some motivation for the player. So I added a generic collectable. In retrospect it was a mistake, I should have just focused on making the level explorable and let the lack of motivation be a post-jam issue.