I have been having similar issues to Tiavals and am the bug fixed version. Usually happens in the low 300's when the flesh is fighting a kingdom I get a null pointer and even when I reload from a saved ill get a null pointer around the same turn.
Okay. New Version pushed. Should have fixed that issue (it fixes one null-pointer issue at least). Will need to go dig up my Linux-compiler computer for the Linux version.
Should probably allow save compatibility, the fix didn't change anything which would get saved to disk, but I can't 100% guarantee that.
Again, thanks to my co-author for spotting/catching/replicating the bug.
Hey,
Co-incidentally was just compiling the Linux version of bugfix v2. For some reason this version of Unity is bugged, and I have to dig up an old laptop to compile to Linux, because the main development computer can't compile to it.
I've not tested it yet, but have uploaded. Hopefully it should work?