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I WILL NEVER GET OVER THE ENDING

0 / 5

Ok maybe now I can make a real review.

Theme is respected but did not feel like was a big inspiration for the gameplay. I mean it’s a story-based game and the story revolves around the Millers, but you could change the theme by something else and it would be the same game basically.

The controls were alright, there wasn’t many mechanics so I can’t judge much on that. Would have loved if there was a lil point & click puzzle.

The audio was cool but it’s freaking MacLeod so I can’t give a high rating when you compare to people who compose their own music. But the moody detective ambiance was really well transcribed, with the typing machine sound. So good job on the design/track choice. Also it’s not one of the most famous MacLeod tracks that you hear all the time on YouTube.

^I like the graphics with the mix of 3D and 2D character (I guess because it’s much easier to make and animate? :D ), especially with the “dropping down” animation that was scaled properly.

I think that was the strongest point as well as the originality!

Here’s the cut playthrough: https://www.twitch.tv/videos/722304415

That's some totally fair criticism and I 100% agree with everything!

You're totally right about the theme not being very well attached. I unfortunately have a bad habit of not tying in the theme very well. I'll try for my next jam my very best to base the game around the theme instead of vice versa, no matter the quality!

The controls definitely were I suppose a bit lacking. I wasn't really going for much in that department, but there still could be some improvements nonetheless.

I definitely tried to go for a MacLeod track that isn't often heard just so the player doesn't really think twice about it too much. But you're right in the sense that it doesn't match the tier of quality and effort that a track made specifically for a jam game holds.

I'm glad to hear you liked the 2.5D look! I wouldn't say it's particularly easier to animate in 2D, but I am much better at it than 3D animation. The dropping down effect took an entire day, I suppose that wasn't a particularly good use of time, but I'm super glad how it came out in the end.


Thanks for playing my game! I really appreciated actually seeing someone else play my game, I felt nervous but proud throughout the entire play through!

(Little funnish fact: ??? ????? ?????? ??? has something to do with the end of the game 🤔)

Good that you take the criticism well :) I try to use the French Critical Thinking (TM) while staying polite. And also I take in account the fact that you were alone etc. Imo people should have to precise the amount of work put in the game, some people have the time to spend 70h on it while others barely 20.

????? ????? ???? ??? ??