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Nice! This could fit pretty well as part of a micro-game/Warioware style compilation. I liked how it starts as a 'memory' type of game, but also adds challenge by making the characters move around.

A small detail: The 'Get new care' button is a good addition when the available items don't solve the current characters' needs, but I found it a little 'unfair' that it takes away points when it's something you do when you have no other choice.

Also more of a technical detail which can be easily updated, but the resolution of the game was a little too high for my screen so I couldn't see it all at once while playing.

Ah about the get more care button you're totally right! I thought because the secret option is often overlooked as available it should be a punishment that you don't see it and -50 point isn't that much... But in the end it just doens't feel nice. So seeing as how -50 points is inconsequential i should've made it 0 for game feel .

And indeed the resolution is too big i noticed that too late :( 

I'm glad you enjoyed playing it! Warioware style game is a huge compliment to me :D