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Thank you for the review. Is really appreciated.

You are spot on… I had all these juicy assets and I was weak, greedy… Hahaha.

The defense was throwing stuff to the thieves but you throw in the direction you walk so it was a very difficult mechanic. I just didn’t want to make the user to use the mouse. And colors… I was sticking to the palette of the assets, but that wasn’t enough. I must have created some color variations…

Again, thanks for the ideas!

ah the mechanic makes more sense now. Hopefully it throws a low value item as bait :P