Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

The one thing I always tend to keep from game to game is that immediate restart. I don't like to point out the player's death as it gets repetitive and annoying (this even applies to my only rage game I've made "Green Boi"). Instead, to make the player feel like it wasn't actually as bad as it was I restart immediately to give them their next chance. Smooth, fast, and straight to the point. :)