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(+1)

Cool game, been resetting a handful of times to get a little further every time. The pathfinding could use some tweaks, and maybe a few more doors through the shop, as the difficulty ramps up due to short timers, bad pathfinding to and from materials, and the length required to walk to get herbs on the far side of the shop. But it's addictive!

(+1)

Yeah, it'd be a nice feature to be able to stop them from messing around - or help them if they get lost along the way, so it doesn't feel like you're at the mercy of their ability to actually make it to the herbs, haha!
Thanks for the feedback! :)