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That's a great idea - introducing more craftables over time, maybe when the "late" gooblers showed up, they could have brought new potions/gemstones with them, to give players a chance to learn things at a more reasonable pace.
And yeah, I think my biggest regret for this game is the resolution it's at, I should have just scaled everything up by 2 - I'm not used to such small pixel sizes for assets, heh.

Thanks for your feedback, I appreciate it!