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Nice little platformer with some pretty memorable layouts and meaningful split paths in its level design. The camera work was also on point, felt just like an overly edited action movie the whole way through. My only real gripe is that the controls were incredibly wonky, you'd travel like 3x faster vertically than you could horizontally which made a lot of jumps feel clunky. Overall I could see this being expanded upon into a pretty solid run-and-gun platformer if given some TLC.

Thank you for playing and taking the time to give us feedback!
It was my first experience in game jams along with my much more experienced partner, so we just focused on delivering something playable and somewhat memorable. I'm glad to see we hit the "overly edited action movie" mark we were aiming for, hahahaha!
Some bugs came up really late in the process and could not be fixed in time for the jam, but both of us had a blast designing McJeans' first adventure and hope to make everyone who plays it enjoy the game in one way or another.