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I really liked the structure of this, if that's the right word. Walking in a circle is a really simple but clever organizing principle for a game. I would have liked it even better without the "It's still your turn" screen between each possible goose, because that seemed to take away from the simplicity of the circle. I wonder if there's a way to do without it? (It felt like it existed for a specific reason, maybe to solve a technical challenge.)