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A really fun little idea, I wish the camera would not block me from moving sometimes, but keeping a continous rotation around a sphere working with your inputs can be quite tricky. I really liked that you can dynamically set your own difficulty if you want. A pretty solid entry to the jam that looks and plays nicely.

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Thank you for the kind words!

The only time the camera blocks you is if it would flip upside down. This would in turn mess up the rotation by flipping the horizontal movement upside down. So I had to prevent that from happening with a clamp on the rotation so that doesn't happen!

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Yes, as protagonist said, it's to prevent gimbal lock. Haha. Thanks for the kind words.