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This is neat! The gameplay is pretty simple - and I feel as though the difficulty becomes trivial once you've got a medbay and a supply locker on any floor with air - but simply running around the station gradually repairing more and more of it is very satisfying all the same.

One really minor quibble: I notice that the resupply sound plays while you're standing near a locker, but your repair gun doesn't replenish unless you're also looking at it.

Yeah, I feel like most of the game is the learning curve, in retrospect. I suspect that folks that are not interested in a grind will play the easier generated levels and move on. I will note that the hardest mode disables the map - but then it becomes a test of memory.

Regardless, I'm glad you like it! Thanks for the comment!