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Gorgeous! Very impressed indeed by the density of information , while still keeping a feeling of character and space. On its current state, the combat was the one thing that did stand out in being a bit difficult to understand, I missed a clear association between the combat icons and the new health of the units.

Amazing job in pico8!

(+1)

Thnx for trying the game. A lot of things are missing… proper feedback design for actions is fully missing… hit vs def icons are not easily understood… not having the counterattack logic in place but keeping the hit resutls on the defense is not helping also. I will be adding some of those fixes to the prototype, keep an eye on it!