Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I really like the atmosphere and the exploration. There was a lot of world building done through the signs that made me go 'how large is this, there is gonna be a lake?'. Power outage is a bit frustrating, but you learn the map quick enough. Just going around to the upper part of the hedge maze is a loooong walk. Side note: maybe don't put the turn off button on space, very easy to accidentally lose progress by unintentionally pressing it. But all in all well done, I hope you continue working on it.

Would appreciate if you could also check out my entry. It's only my second game ever, so any feedback is helpful.

I don't remember ever putting the power off button on space, maybe it was my partner on the project, it definitely shouldn't have been space. I was thinking about a way to make a power outage less frustrating if this was to be a full fledged game, check pointed setback was thought about but I didn't have time for anything else.