Thnx for playing it and the nice words. It was easily 95-100 dedicated hours… (avg 4-5h on working days and 10-12 on weekends). Too intense :P
Sorry to hear about the controls… tried to follow on standards for directional diagonal moves (like FFTA), but when moving the character I moved it directly and not a cursor to where it will move… at this resolution it was visually more effective.
Information cram… I am with you :P having unit stats, unit selection highlight or target highlight, move or action areas… but now that’s what makes this jam a challenge, the limited space ;)