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Looks good. Shame there was no music; and I was also a bit unsure my attacks had done anything at first. Despite a popup showing icons before the attack, a popup showing the modifiers after the attack would have been a nice little touch.

Thanks for playing it… I had a very intense journey through this project… By Saturday I was needing a break… I was missing sound and the AI and code started to be complex to handle so I decided to pull on the brakes. I will be adding the missing parts and yes, the battle result is not obvious (but the UI had not htat much extra space for anything). Will think on how to display that.