Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

That was fun! I had trouble with it initially because I didn't notice the shadows until a few runs in (I know, I really should have read the description). Once I looked for the shadows and did some wall-jumping, I got into the flow of the game. I only got to 166, but I enjoyed doing it.

Oh thanks! I would like to make the shadows much more attention grabbing if I had full control over them (for an example they could flash red) but at this point I'm only using the engine lightning. Fun fact: Being aware of both above and below was a design chalange for the game that I didn't realize until the game was almost done. I think I solved it with shadow and TPS view to a degree. But among my horrible initial ideas was even a split-screen top-view camera ugh. 166 is good! CAT is a try-hard who also happens to be my brother :D