Thanks for the nice words.
In response to your concerns, believe it or not it actually benefits developers more to put out updates quickly, as each update = more exposure, more exposure = more patrons, and more patrons = more income. The reason it takes me a while to put out updates is simple: rather than releasing smaller, incremental updates that lack polish or that "completed" feel, I like to take my time, make larger updates, and make sure they're polished/mostly free of bugs.
In this quest to achieve quality, I actually sacrifice some of the potential for income I'd otherwise receive if I worked much faster... but that's a tradeoff I'm willing to make for higher quality game updates, as my reputation as a game developer is very important to me!
Thanks for the constructive feedback. I'm going to post above with some info regarding the next chapter's release.