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I played this one twice. Lots of things I liked.

  • Best art. Interface panels are nice too.
  • I like how regular attack is a multi attack.
  • The TP system is sweet, combined with the action sequencing makes combat fun. Thanks for the pro tip.
  • At first guard felt slow, but after realizing how the TP works. it feels like a cool investment/payoff instead.
  • The map music really fits the atmosphere.
  • This is the first jam game I've played so far where I wished the boss monsters had more health.
  • Since Mrsh wanted the sword I gave it to her.
  • The ending line was awesome XD
  • Thrs's 100 TP attack isn't worth it, but it looks cool
(1 edit)

Thanks for playing my game and the detailed review! I’m glad you liked it! And yes, some creative uses of action sequencing and damage formulas can make interesting TP-based mechanics.

Yeah. That's new to me for sure. I really like that concept. Full TP/More % TP being like a power up mode.