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(+1)

This is fun. I didn't expect the days to be so long, but then I fell into rhythm and after the third day everything passed in a breeze. Suddenly it's Friday and I don't want it to end! It's also amusing that the questions went farther and farther away from the seminar. That's... sort of how real life school is, sometime.

I like the aesthetics, down to the flashes before scene changes. The snippets of stories for each character, the idyllic home life (that isn't so idyllic afterall), and the small details included (definitely enjoying making different stuff each day, and the random events are fun surprises!).

I think you've accomplished something big here.

By the way, why is 'as tall as a tree' not a simile?

(+1)

Whoops. Thanks for catching that. It is a simile, the code was just in the wrong spot. For those reading this who want to know why, it's because of the as.

"Similes directly compare two unlike things using like or as. (The bump on her head was as big as a watermelon.) Hyperbole is an exaggeration, doesn't use like or as, and is used to emphasize a point."

Sometimes you just go through the motions and forget why you labeled something something. Thank you for catching that! A new build is now up.

As for the kind words:
Well, thank you for the kind words. I spent a long time trying to make something that people could not only enjoy, but also try to find patterns through a replay. So you might not see all of Alan's story, but there is plenty of time to hang with Eugene. I have things for completionists and for those who just want to goof off. I tried to get as much of a system down as I could to at least make it enjoyable even if you don't know which route to take (like anyone picking the game up for the first time).