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Turn based squad combat with munda on the end of the title... Must be a Necromunda homage ;)

I think this is the basis for a really nice game. However the zoom was a little fiddly which wouldnt have been a problem if it did not default the distance back with each new turn. I found myself wanting the camera about 2-3 times further away, for a tactics game anyway.

Moving each player twice is a little repetitive, there is already enough team members to manage. I would suggest a move range outline in purple and then blue for example to show a 1AP or 2AP move in a single click.

Anyway these gripes are probably beyond the scope of the jam. Well done on even getting a turn based tactics game running! Well done!