Thanks for the support and kind words!
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Thanks heaps for playing! I did love working with the vibe of this world so I might do something more with it. The game was made for E1M1 jam and we had to use RGM engine (which is jank as hell) so that is why it has some odd mouse behaviour and other things that are impossible to fix.
I appreciate the feedback, but please understand it was a requirement for the jam to use this buggy engine. I have literally no control over those aspects of the game.
If you want something a little more polished please play my other titles "The Fruit", or "Pigsaw".
Hello! Thanks so much for playing, your playthrough was hilarious. Honestly all the problems you encountered are limitations of the janky engine we were required to use for the jam.
The jam also required us to only build 5 levels, which is why it’s short. Once the jam is over I could extend it but the engine only supports 5 monsters so it would just be stretching the same content over a longer duration. Realistically to make the game bigger it would need to be moved out of RGM and into Unity.
Thanks for the play through! Good luck building your channel, you will gather subs in no time, you’re too funny.
Thanks for playing! Yeah you get the very specific vibe I was going for.
If the engine supported some sort of difficulty selection I would have made it harder for sure, but RGM is just too jank.
Sorry about that! I think it needs a save system too, but it was sadly outside the scope of a 6 week jam game.
If it helps there are key commands to skip levels. F2 to skip to next, but you will still need to pick up items.
You should move about 1/3 through the saw pit and then switch lanes. This will allow you to get to other side. The video on this page shows me doing it if you are still unsure.
You can also level skip back up to where you were with the F2 key btw.
Nice run dude! Fastest I have seen so far.
I making some very slight changes to the level with the two big saws. Those barrels wont be up that little side ledge, too many people are barrel hopping that fence on their first playthrough (and missing the shotgun, which makes their life hard). You should be fine to just take a barrel from the saw room up with you though, so shouldnt affect the run too much.
I noticed you be able to use the weapons while holding barrels at the end! I will leave this in though, seems like a fun exploit.
Looking forward to seeing this topped!
The jam was not ranked, the real winners were the friends we made along the way!
I have been working on a FPS engine for a while now and Pigsaw was a test of where its up to. So expect things of a similar nature in the future as I expand and build upon the mechanics I have so far.
Thanks again for playing!
I try to leave it up to others how they enjoy my games hence why you can stealth through, kill everything, or just skip entire levels. I loved this about older games and try to include it in my own stuff.