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I liked it. I liked how hard it was to control the car, combined with the short duration of each level it made each run feel like a chaotically desperate run to the end. I would however increase the acceleration (maybe reducing the time limit) to allow you to get to the "good part" (i.e. being fast and uncontrollable) quicker.

The camera control is a bit weird. I'm sure the inverted controls (which I'm not used to) play a part in that, but I don't think it's only because of that. I would prefer having options, but I can live with the game as is.

My only real negative feedback is that rewinding doesn't really serve a strong purpose, you just need to press the mouse button repeatedly. Maybe you could use it for something else: for instance, you couldn't rewind and accelerate at the same time, basically forcing you to rewind at the start of the level and while you're airborne. But it's a minor complaint, the game is fine as it is.

Overall I quite enjoyed it. Good job!

Thank you for the feedback. I agree the mechanic needs to be fixed. I added a feature in the latest update that penalizes you for rewinding it too much . So you are rewarded for keeping it balanced in-between and it feels much better. I can't wait to put out the update and see what people think about it. It will be updated when the jam is over.