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Great game about kindness! It's clear you've put thought and care into the characters, and I like your creativity with the nonviolence. If you're still actively developing, can I offer a few suggestions?

Not sure what tools are available with your engine, but packaging in a way that doesn't require users to download java would make it easier for more people to discover.

Walking back and forth can get boring, which is why most violent games would use fighting as a core loop in between dialog. Some kind of action, perhaps something aligned with the theme of compassion would be really impressive, though I have no idea what that might be...

Anyway, I really enjoyed this! Will be looking out for your future projects :)

hello! i appreciate your suggestions - it's rather funny, those are both things i'm addressing with my next project, with the use of the Unity engine and the introduction of a combat system (which can be disabled for those who don't wish to engage in it.)

Sometimes I felt like I wanted a run ability, but otherwise I rather enjoyed the slower pace of walking around. Combat isn't the only way to make "walking back and forth" more active. I could see something like tending plants or interacting with animals along the way, perhaps procedurally generated in a longer game (it might not be worth the coding investment in a 1-2 hour game). When I was in the stage of the game where I was actively looking for hidden items, and planting my seeds, etc, I really didn't notice how much walking about I did. 

ha, that's good! to be fair, what i'm referring to isn't a sequel to this game, just a future project. i did enjoy making this but i also want to try different gameplay styles too.