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Thank you! I focused a lot on the vehicle rather than the track/environment itself since I really need to know if the mechanic of reversing would work. I kept working on it until I got to a point where the basic stuff felt right. On a side note, I only had 4 days to develop it.

With the main mechanic, it was really missing one special sauce, the "handbraking." So on my end, I recently added a handbrake control, allowing you to skid. So collecting those pickups and avoiding danger won't be so hard anymore.

But here's a quick tip for the current version:
You can slow down bit by bit by repeatedly tapping on "Reverse."

I will still explore on your suggestions and thank you so much for playing! 🙏